THE FIRST BERSERKER: KHAZAN SECRETS

The First Berserker: Khazan Secrets

The First Berserker: Khazan Secrets

Blog Article



Isso nãeste foi reflexo único dos aumentos das minhas habilidades ou Destes melhores equipamentos do protagonista, porém sim do game realmente ter ficado menos desafiador (ou Ainda mais justo) desse ponto em diante.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Outra coisa de que também igualmente similarmente identicamente conjuntamente incomoda demasiado é o fato do progresso em atalhos dentro dos mapas nãeste ficar salvo permanentemente pelo game, quando comecei a tomar backtracking nos mapas anteriores de modo a pegar ESTES colecionáveis da platina, me deparei usando todos os atalhos The First Berserker: Khazan de que eu tinha Espontâneo, completamente fechados.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Utilizando um visual finesse cell shading de que imita um anime, este jogo se destaca através maneira tais como usa seu sistema por habilidades para atravessar ao jogador a sensação de de que o protagonista é poderoso.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.

You can email the site owner to let them know you were blocked. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page.

O único detalhe aqui é de que as vezes tem um filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar para enxergar inimigos e itens.

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

Report this page